@everyone
R2.1.1 Patch Update Now Live!
Our first patch for Showroom R2.1 is LIVE! Read on to learn more about what's in this new patch. 👇
PATCH NOTES:
GENERAL• Fixed an issue where players would launch the game for the first time and hadn't chosen a character, loading any game mode and ending up half underground in the hangar.
• Added Ship Selection Screen to the Main Menu.
• Ship Selection and Player Selection screen is now active in loadout.
• Background Music is now persistent throughout all game modes.
• Fixed an issue where ESC to pull up menu and interact wasn't persistent across all screens.
• Fixed an issue where jetpack camera shake would persist after entering a ship.
• Added the ability for clients (non host) to see their projectiles when shooting.
• Fixed "Use Session ID" button.
• Updated West Outdoor Pad teleport location to prevent character being placed in the ground
```**PHOTO MODE**```
• Fixed an issue where the wrong photo was published in the Discord forum.
• Fixed an issue where exiting photo mode would cause a player to lose control of their ship.
• Fixed an issue where "Gallery" wasn't loading photos taken.
• Fixed a bug where the 'R' key wouldn't enable rotation mode.
• Fixed an issue where photomode filters wouldn't work for client```
**GROUND RACING**
• Fixed an issue where some gates were not counted when passed near the border.
• Race can now be started by any player with the correct ship and not just the host.
• Fixed an issue where players could fly away from the racetrack after passing a few gates. Ground race track should support only hover mode now.
• Fixed the UI of the loading screen.**DOGFIGHTING ARENA**
• Fixed an issue where the NPC ships wouldn't give a player the chance to mount a ship.
• Fixed an issue where ships would blast off into the air when pressing F11 (Respawn).
• Fixed an issue where enemies weren't shooting the player**OUTPOST 39 (EXPERIMENTAL MODE)**
• Fixed an issue where the map would load too long during a Multiplayer session, resulting in players timing out. We extended the timeout period so the Flower Hunt game mode could be started.**SHIPS**
• Performance improvements.
• Animation fixes for the Opal Jet, Fimbul ECOS Unibomba, Pearce X4, Calico Medtech and Floyd Line Aerospace One.
• Fixed camera issues for a variety of ships.
• Fixed an issue where the Floyd Line Aerospace One lasers wouldn't show when firing.
• Fixed Floyd Line Aerospace One issue where client would see the pink landing gear Skeletal Mesh
• Fixed an issue where characters wouldn't disappear when mounting work in progress ships (Jetjet head).
• Adjusted sound mixing on several ships.
• Reduced interaction volumes on ships with interiors to prevent possessing the ship from outside the cockpit.
• Fixed an issue where the VZUS Opod wasn't flyable.
• Updated glass material to avoid flicker in 1st person camera mode for several ships.**CHARACTERS**
• Fixed an issue where some players would not be able to sprint after using the jetpack.**VOLANT AIR TRACK**
• Fixed several Volant air track targets that were far from their intended location```
🔗 | Play or wishlist now: https://store.epicgames.com/en-US/p/star-atlas-bead34